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Super Mario Sunshine by Nintendo
Product SummaryBrand: Nintendo Audio: German (Manual); English (Original Language); German (Subtitled); English (Subtitled); French (Subtitled); Italian (Subtitled); Spanish (Subtitled) Release Date: 2006-06-15 Platform: GameCube Model: 45496960346 Publisher: Nintendo Product features: - Play as Mario and use your water cannon to clean the graffiti and fight back against angry villagers
- Climb walls, run across rooftops, and jump like never before as you wash off the scribbles on walls, floors and even the ground
- Explore the massive island setting, completing tasks, and getting clues
- Collect the gold coins and new Sunshine Coins to finish the level and build up the points you need to unlock new levels
- Then get to the bottom of the mystery and find out who's been impersonating Mario!
Accessories:
Video Game Reviews of Super Mario SunshineCustomer Review: Super Mario Sunshine Summary: 4 StarsSuper Mario 64 was one of the best 3D Platformers ever made so Super Mario Sunshine has high expectations. But does it fulfill them. Yes and no. Let's start off with the story.
Mario goes on vacation and decides to go to a tropical island called Isle Delfino. But before he gets there an imposter named Shadow Mario has been spoiling the island which makes the Shine Sprites flee the island leaving the island's residents in darkness. So now Mario has to clean up the island to restore his reputation.
The game play is well done. Your goal is to collect 120 Shine Sprites in different areas on the island but there are only nine areas on the island to go to which is a little disappointing. I love getting to go to tons of different worlds which I had the pleasure to do in Super Mario 64. Also Through almost the entire game you can never take off your FLUDD (Flash Liquidizing Ultra Dousing Device) device. I'm not saying its bad I just think it would be nice to take a break from it once in a while. The levels can be a blast, there's a nice variety of Shine Sprites to get. For some you need to climb up windmills, surf on Bloopers, collect coins (ten blue coins give you a Shine Sprite) and well... I could go on and on and on.
The graphics are wonderful and are a big improvement over Super Mario 64's. The water looks terrific and I love being on Sirena Beach with the beautiful sunset.
The controls work almost flawlessly and there very easy to learn and hard to forget.
I have another complaint though. I HATE how lifeless the cut scenes are. Mario's face is blank all the time and it takes away from the story. And lots of them are impossible to skip. I mean the end of Mario 64 was so much fun watching and that's on an older console. Also the music isn't nearly as good as Super Mario 64 or any of the other Super Mario adventure games which is really disappointing.
This game is challenging and has great replay value and if you want to get all 120 Shine Sprites you'll probably want a Guide to help you. Overall this game is major fun but just not as high caliber as Super Mario 64 but I definitely recommend it.
Description of Super Mario SunshineMario makes his debut on the Nintendo GameCube with Super Mario Sunshine. On a vacation away from the Mushroom Kingdom, Mario finds himself in a messy situation on the island of Delphino, where a Mario look alike has been causing all kinds of trouble. Explore huge 3D environments that range from a lush waterfall paradise, to an exciting amusement park complete with a rollercoaster you can ride. Mario makes use of a new water pack, which allows him to hover, launch, and rocket around levels, as well as spray enemies with. Mario has never had so many cool new moves, or looked so good in 3D.
The GameCube's first Mario title, developed by creator Shigeru Miyamoto; Explore a colourful 3-D world filled with expansive environments; Return the island to pristine condition using Mario's new water pump; Cheery graphics, real-time lighting effects and stunning reflections; Visit Yoshi, Toad and a host of other friends; Encounter a collection of enemies bent on foiling Mario's efforts. Six years. Six long years we've had to wait for a new Mario game, and finally it's here. And even considering the ridiculously unfair expectations, Super Mario Sunshine is almost entirely as good as you'd hope and expect. The premise of the game is that Mario's tropical holiday is ruined when he's stitched up by an evil look-alike for daubing graffiti all over the island. Rather conveniently, there's a water pump waiting for him to use, which not only washes away the mess but also doubles as a handy jet pack. The jet pack aspect means that whenever you fall off something you have the chance to immediately recover. This built-in safety net means the game can afford to be far more ambitious in its level design than ever before, with massive levels filled with trampolines, tightropes, water-powered windmills, huge coral reefs, and mountains and mountains of platforms. The whole thing looks amazing, too, with the most realistic water ever seen in a video game, and a near-infinite draw distance. On top of all this are rideable, fruit-juice-spewing Yoshis, extra water nozzles, super-hardcore platform levels where Shadow Mario nicks your jet pack, and goop-generating bosses who seem to live to make Princess Peach's laundry a nightmare. After the sweet but rather short pleasures of Luigi's Mansion and Pikmin, you need have no fear that Mario Sunshine is of a similarly brief nature. There are a total of 120 shines to collect--the same number of stars as in Super Mario 64--and the game world is at least as large and far more interactive. This is without question the best game on the GameCube yet. That may be no more than you'd expect from a Mario game, but it's certainly more than most of us mere mortals deserve. --David Jenkins
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