Star Fox Assault

Star Fox Assault
by Nintendo

Star Fox Assault
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Product Summary

Brand: Nintendo
Release Date: 2006-09-08
Platform: GameCube
Model: 45496962074
Publisher: Nintendo
Product features:
  • Soar through space and attack an armada of strike fighters in your Arwing
  • Roll over hostile terrain in a heavily-armored Landmaster Tank, or bring the hurt to the enemy on foot
  • Play missions solo or join the fight with up to three other players -- or engage in four-player split screen battles
  • Join another player & be his wingman - ride along with the Landmaster Tank or fly with the famous Arwing fighter
  • All kinds of powerful weapons to blast your way through space - automatic blasters, sniper rifles, shoulder-launched rockets and more
Accessories:

Video Game Reviews of Star Fox Assault

Customer Review: The Black Sheep of the StarFox Series
Summary: 1 Stars

After Star Fox "Adventures" came out, it was very obvious that The StarFox series had come to a rather sucky end. But when commercials came out for an upcoming StarFox game, it seemed like the new game would bring back the great StarFox gameplay of StarFox 64. Rather than doing that, Assault brought pretty much the opposite.

When I first turned on the game, the 1st level began as a sequence with some army of ships battling another army of ships. Then, The Great Fox suddenly flies through a big green circle to save the day, I guess. The Team, like in 64, runs thru a long hall to their ships. When Slippy gets on his Arwing, (I guess Namco thought this would be "funny") he lands on his head. When I finally got to play, the first flaw I noticed was that there was no Peppy flying with me. Instead, he was replaced with a blue-fox thingy named Krystal who does absolutely nothing to help you on the mission. Peppy, on the other hand, sits back in the great fox and yells commands. Fox, our valiant hero, now looks like a little kitty with sharp teeth and an Ash Ketchum voice. Another flaw is that annoying, high-pitched, crackly voice everyone calls "Oikany". Really, it's Andrew avenging Uncle Andross's death. At the end of the first level, you fight him in a pathetically easy boss battle. Once you kill Oikany, he defiles that awesome "uncle Andross!!!" line, then just dies. Suddenly, "Aparoids" begin to take over the Lylat System.
What are Aparoids? Probably the most generic enemy you have to fight in the whole series. They look like giant robotic aliens and bugs (How very, very original).
The level after that is the first on-foot shooting mission-and the controls are just plain annoying. If you want to aim anywhere else besides right in front of you, you need to hold the R button down and aim with the control stick. While doing that, you can't move around to dodge the enemy's shots, so expect this to be a frustrating experience. You can switch to "dual stick" controls (Where you use both analog sticks), but they are so sensitive and hard to master, I just stuck with the default. When you get into the tank, it's no different. And each level on-foot consists of the same set of enemies, on a piece of land that's usually floating. The weapons in on-foot mode are barley audible from the explosions and music, plus they just sound like little water guns. If you run out of ammo in all of your weapons, you have to play with the sucky blaster you start with.
What else? There are 10 missions. Only 4 of them are flying levels, and only 2 (besides the last level) have the classic forward-scroll-shooting gameplay. And the landmaster gameplay isn't as fun as in StarFox 64. If you can get a plane on a ground level, the only purpose of it is to shoot one or two enemies down in the sky that your allies are too foolhardy to take down. When your useless wingmates whine about an enemy on their tail, you'll also have to waste your time with that. Yet, believe it or not, I was almost somewhat entertained, until I beat the game after two days - that's right, two (2) days. A good game would take at least a week to beat on its easiest mode, but two days on bronze?
And the ending wasn't so promising either. Before the final mission,(SPOILER WARNING) Peppy crashes the Great Fox through the shield blocking Team StarFox from getting thru to the base, and Dies.
Then the poser team Star Wolf gives you a hand - yes, I almost forgot. The diabolical Brit Wolf with his challenging team have now been made into a poser American-accented pussie with a low-witted twosome who want to HELP you. That's right, his team attacks you in the third mission, but then joins your side in Corneria (Which is sadly not a flying level like in 64) for no reason. What the crap were Nintendo & Namco thinking??????!!!!??!!
In the last mission, Wolf also dies, while you head on to the Aparoid queen, who is a big, robotic alien. The Queen imitates Peppy, General Pepper, and Fox's dad, but the team, unfortunately, doesn't give in. After defeating the somewhat challenging boss, Fox states the LAMEST "inspirational" speech ever. After the credits (SPOILER) everyone who has died somehow comes back to life.
And there's more. The music is mostly from 64, but the classic soundtracks (such as the Star Wolf theme) are turned into slow, calm orchestral pieces. In the multiplayer mode, the music is just friggin smooth lounge music that doesn't fit in at all with the battle. The intensity of the game is taken away not only by that factor, but the simple fact that all the arwings fly slower, and enemies are easier to hit. What a kiddie game this is, despite in the Teen rating for "Fantasy Violence."
The only reason I played this game for weeks was to unlock "Xevious", an old-school, challenging, and fun mini-game by Namco. To unlock it, I had to get all silver metals on all the levels, which was only frustrating and repetitive. This cool bonus game still doesn't make up for all the screw-ups Namco made.
To sum up all this, StarFox ASSault just brings great pity to the StarFox name. If you are the truest StarFox fan of them all, this is no game for you or your gaming buddies. How did StarFox become so sucky? My theory is Krystal - if Rare hadn't combined the upcoming release of Dinosaur Planet with StarFox charactors, the Series' destiny would've been more promising. Overall, I'd prefer blowing my money on Super Mario Sunshine.


Description of Star Fox Assault

Star Fox Assault brings back the classic space-combat action with an all-new adventure! After saving the Dinosaur Planet in their last adventure, the Star Fox team is sent to face a new menace. But when a standard combat mission takes a strange turn, the team finds themselves fighting on land and on foot, for the first time ever. Help Star Fox survive this new adventure! Incredible graphics make you feel like you're really there, battling for an alien planet

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